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PostPosted: Mon Oct 01, 2012 10:05 am 
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Eclipsor00 wrote:
Just some food for thought but...

Why do we have 6 GTS classes?
1, 2, 3, 4, 5, U

I feel like 1,2,3, U would help make the class sizes larger, ie, basically combining gts1/2 (very similiar builds and cars), GTS3/4 together (very similiar builds and cars), GTS4/5 cars in another class, and then U for the odd man that wants a bajillion horsepower/low weight.

Is there a reason we did 6 classes and picked those particlular hp/weights? (any crossovers?)



Perhaps... ...and if you are willing to write about 1500 large checks, the existing members might even convert their cars to take advantage of the new power-to-weight ratio's that this would entail. :)

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PostPosted: Mon Oct 01, 2012 10:18 am 
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cstreit911 wrote:
Eclipsor00 wrote:
Just some food for thought but...

Why do we have 6 GTS classes?
1, 2, 3, 4, 5, U

I feel like 1,2,3, U would help make the class sizes larger, ie, basically combining gts1/2 (very similiar builds and cars), GTS3/4 together (very similiar builds and cars), GTS4/5 cars in another class, and then U for the odd man that wants a bajillion horsepower/low weight.

Is there a reason we did 6 classes and picked those particlular hp/weights? (any crossovers?)



Perhaps... ...and if you are willing to write about 1500 large checks, the existing members might even convert their cars to take advantage of the new power-to-weight ratio's that this would entail. :)



...any rules AT ALL requires members to convert to the new specs. I am not saying its ideal (and I would have to change my setup as well), but when do we start looking long-term instead of short-term?


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PostPosted: Fri Oct 05, 2012 10:48 am 
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I say keep it the way it is. last winter when the topic of how to attract more drivers to gts was brought up, my gut reaction was kill aero and gears for gts1 and possibly aero for gts2. but that was before my gts2 car was built. but just getting rid of the aero aspect of the class wont even the playing field. what will we consider as aero? just wings? splitters? comparing gts1 944 to a 944spec. would you make the gts one car switch from the turbo style nose to a spec style set up? if both cars were to the max of the rules and all you did was take the wing and front end off the gts car and threw Hoosiers on the spec car I don’t think that the spec car would have a shot. cant imagine that the 944 koni could handle the bigger/stickier tires allowed in gts. if the gts1 guys are worried about car counts they should buy 16V motors and step up to GTS2 or 944 supper spec :mrgreen: as I like to call it.

doesn’t GTS1/2 usually run in the same group as the two spec classes? if so this would force nasa to run three groups(which they sometimes do) which will not give a lot of time between sessions to switch parts, wheels, ect.

to sum up, this is our side of the sand box so to speak and I feel you would be doing a disservice to the people who have their cars optimized for gts "de-mod" their cars so spec cars can run. if you want to run GTS fine, just put your big boy pants and big boy wings on and come play :lol: .....you'll like it here I promise :twisted:

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PostPosted: Fri Nov 09, 2012 2:06 pm 
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No one has said it yet, so I will.

44Spec rule set is a copy of a SCCA and PCA rule set. The cars can leave NASA and be equally competitive in PCA or SCCA for the class they run in.

Any changes that they make other than what is allowed in the 44spec rule book make them illegal for the other two groups, so making modifications, any modifications, would put them out.

not a lot of motivation there.

So, it is not just the Aero.

Ed

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PostPosted: Tue Nov 13, 2012 3:32 pm 
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As others said, the spec aspect of classing has its own pitfalls. Anybody who follows Spec911 on the west coast has probably seen the recent "what the hey" issue with certain engines dynoing well beyond other well built engines. This is not a true, direct comparo to 944 spec or SE30 since SP911 has three variants of engines and a variety of induction/injection. However what it does demonstrate, is how the cost escalation can occur. Those front running SP911 cars have some well-regarded builders building (and driving) those engines.

I like the weight:power limitations because it takes some of the engine spending out of it. You can only spend so much before you end up bumping yourself to another class and then you've made yourself somewhat start all over by having to optimize your weight:power again.

I guess don't have a good contribution here with my post. Just throwing stuff out there to agree with others. I will say that i've been impressed by the performance of the GTS1 cars. Given the right track, there have been some wicked fast 1 cars in the GL region. So point being is that I don't necessarily think there's something wrong with the GTS1 class. Maybe its a matter of people seeing what running a competitive GTS1 car entails, then noting that for a bit more money they can go faster? That's what this racing thing is all about for a lot of guys. Not only who can I beat, but how fast can I go doing it?

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